🇦🇺Australia

ACB Rating Delay Bottlenecks

3 verified sources

Definition

Classification process requires detailed submissions, video footage, and board review, causing launch delays especially for mobile apps under new loot box rules.

Key Findings

  • Financial Impact: AUD 20,000 - 50,000 opportunity cost per title (40-80 hours at AUD 500/hour dev cost during peak launch window)
  • Frequency: Per title submission (new releases and major updates)
  • Root Cause: Manual preparation of questionnaires, gameplay videos, and context descriptions for ACB

Why This Matters

The Pitch: Australian mobile gaming apps waste 100+ hours per title on manual rating submissions. Automation streamlines IARC/ACB integration to cut delays.

Affected Stakeholders

QA Teams, Legal Compliance Officers, Product Managers

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Financial Impact

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Current Workarounds

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Methodology & Sources

Data collected via OSINT from regulatory filings, industry audits, and verified case studies.

Evidence Sources:

Related Business Risks

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